Monthly Archives: December 2012

Carl Must Die…

Carl Must Die...

No more Carl please…

As we’re in the Christmas hiatus, you start to think about where the tv shows you watch have been and where they could go.  Now, I haven’t read any of The Walking Dead comics, so am blissfully unaware of any upcoming plot twists.  I can but hope that one key one is coming though…  Carl must die…

The actor, Chandler Riggs, does a great job of portraying him and I have no complaints about his performance, but the character on the other hand is so annoying as to detract from everything else.  I have wondered how the group haven’t just thrown Carl to the walkers out of annoyance already…

Apparently, some of the new characters introduced just before the hiatus are quite good, so we can only hope they will convince the others to boot Carl firmly into the undead category!


Who would make the best/worst Father Christmas (Santa for you Yanks)?

This dark and grimy cantina is getting into the festive spirit. There’s a (mostly dead) pine tree in the corner with some decorations hanging on it (though I daren’t look too closely at what those “decorations” are), there’s some tinsel above the bar, and some ambitious soul has even hung up some mistletoe. So, in the spirit of the season, I thought I do something a little festive (actually possibly several things, but this is the first). I started thinking about jolly ol’ St. Nick, and all his Christmas shenanigans. Then I started thinking about other characters who’d do a better – or funnier, or more lethal – job of bringing presents and cheer to the worlds children.

So here we go, the Cantina Crowd’s Alternative Santa’s! Continue reading


Some festive musicality from Area 11

Not only do these chaps make music that sounds like anime theme tunes, but they’ve taken some time out to make a festive tune. About Minecraft!

And all the money made from purchasing the track goes to charity. Aren’t they just peachy?


New Space Hulk video game on it’s way!

Ahh Space Hulk – in my experience one of the most frustrating board games ever made (if you’re playing as the Space Marines) – your enemy has unlimited numbers of flesh-eating Giger-esque monsters to hurl at you from concealed hatches and darkened corridors, and you have a 2-in-6 chance of actually hitting them with your weapon, and even then only of you saved enough action points to actually fire your your weapon that turn, and assuming you have any ammo left…

Space Hulk box art

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Slamming it : 1 – The birth of a comic book.

 Our first book has been spawned into the world, kicking and screaming as it goes. As with any birth, it’s creation was not without complications. Deadlines where missed and lots of swearing and screaming ensued…Mainly on my part as I paced endlessly around my cluttered bedroom which has become the makeshift base of operations for Slam. Cursing myself for being such a lackadaisical prat, I ranted and screamed at anybody that would listen. Normally, I would cry on the usually comical shoulder of our main writer, Ben Cook. But at this point in time I was left alone in the creative wilderness as Ben was swanking around Reading festival, dressed as a pilot swigging from a large bottle of value Gin. A happy bun-bun I was not.

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