Tag Archives: art

“Slamming it!” Issue: 0 prologue

So, here’s a thing.
I love comics, ever since I was knee high to a grasshopper my love of comics has propelled me forwards, it has consumed and shaped every essence of my persona.
When the tiny little me learned that joining the ranks of the Ghostbusters was not a viable career choice (Well, one that got you paid anyway), I instantly locked my sights on creating comics, and while I’m not entirely rambunctious about the various connotations of fate, I firmly believe that my purpose on this planet is to create comic book media for the consumption of other like minded individuals.

This blog post you see before you, fair Internet traveler, is the documentation of my progress along this path. But as you’re a few episodes behind on this particular saga, let me very quickly get you up to speed:

I’ve always drawn comics, ever since I could pick up a pencil. A majority of the creative storytelling school assignments I was given as a child where handed back to my educator in the classic four colour format, often to the chagrin of my tutors.
My first foray into the world of independent comics was published when I was 16, with the help of two good friends, and guided by a mysterious industry artist I know only as Jone-Zee.

I dabbled in web-comics for a few years, my most notable and longest lasting stint was on a fan piece called Ghostbusters: Apocalypse, A completely unscripted venture that would twist and turn depending on my moods. It is here that I cut my sequential teeth proper and met the fantastic colourist Ben King.

After that I focused mainly commission work, and a few strips that have never to my knowledge seen the light of day.

For the past couple of years, I’ve been working with Ben Cook, an ambitious young writer with great aspirations and even greater stories locked within his bulbous noggin. With him I’ve helped shape and form our little indie imprint, Slam-Comics. Recently, I have switched places with Ben as the driver behind the project, allowing him to focus more on writing while I keep my eyes on the business end of things and occasionally churn out a couple of pages. This is where you join me, true believer. This is just the start of this story, and I intend for it to continue for quite some time. Join me as I detail the trails and tribulations of getting my work, and the work of other local artists out of the languishing depths of our sketch-pads and hard-drives, printed, and into the sweaty hands of comic fans everywhere. This is just the beginning, and there is hopefully oh so much more to come!

You can catch up with us at slam comics at our facebook page HERE!

Art Vs Money – TV’s dilemma

As fans, we judge our TV by the quality of the show: the writing, directing, acting and overall effect.  We fight for the good shows and are vocal about the bad.  We give a show some time to develop and find the right creative balance.  Once the right balance is found, a show can really soar.  It is unusual for a TV show to start out perfectly, so almost all shows need time to find their own way.

However, I know how the TV game works: shows are broadcast and then measured by audience numbers, not quality.  This happens season after season, is the standard paradigm of the TV business and it is most definitely a business, driven by money, not art.

This struggle between money and art is the battle that our favourite shows have to work their way through just to survive.  When they fail to negotiate their way through this minefield, we look to the networks for an explanation.

In the context of money, quite often the network is in an understandable position, although sometimes they do pull the trigger a little early and don’t give a property the time to fully find its place in the market.  Futurama for instance, returned once it became apparent that there was an audience, especially when the show was aired in a more consistent manner and not erratically as in the original run.

When it comes to the artistic side though, quite often we justifiably see the network as cold hearted bastards, often pulling shows after 4 episodes, or after a single season, despite critical acclaim.   Terriers and Chicago Code are two notable, highly acclaimed,  recent examples of high quality programmes being ended for no good reason artistically.  The Firefly debacle with Fox is also obviously one of the most remembered genre cancellations that made no sense artistically.

It doesn’t help that many areas of the market are successful, despite low quality:  all the Idol shows, endless reality shows, CSI Miami etc..  It is because these shows get high ratings that they survive and prosper.  The audience gets what they deserve.

Unfortunately, the more discerning section of the audience gets what the lowest common denominator gets too…

What is most depressing, is that none of this is news.  What I’ve written above is well known, everybody knows it and my restating of the situation is hardly groundbreaking.  i just wish the situation would change!

In my next post, I’ll rant about a lost gem that I was very sad to see go after 12 episodes…  (this post had started as a quick preamble to the lost gem post, but then a rant hit…)

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